NYUADFG Reflection

Waaaayyyyyyy overdue!!
But better late than never!
I read a short novel for school when I was a kid where a boy meets the ghost of a king and through their interactions the king learns to repent and then the author slaps you in the face with a lesson that was something like "it's never to late to fix your mistakes". So... I guess it's never too late?

I think that the big issue for me was procrastination. But procrastination is, by now, a useless and meaningless word for me. Instead, I think I'd rather call it paralysis (even though this is not really accurate either). Actually, paralysis might not even be an appropriate word either. Maybe fear. Paralysis out of fear. You see, at many points throughout the process of making this NYUADFG I was paralyzed by this seemingly gargantuan task. My mind works in weird ways. It is always creating things that are not there. I wrote 4000 words for the NYUADFG, and I thought that because of that it would be extremely difficult to connect them together. I thought that those 4000 words needed to be perfect, but that's not what happened. That's not what could ever happen. Of course, perfect is not exactly what I mean by that word. No art is ever universally "perfect." But there is art that is high quality. And I wanted my art to be high quality. But when you think about it, "quality" is a very malleable term in this context. It's very muddy. There is an infinity of ways that one could define "quality" when it comes to art. And how does one contend with infinity? That's what's paralyzing. That's the monster. This infinity. The idea that the work could literally go in an infinity of directions.

What happens in the end, though, is that real life collapses its possibilities when the event actually occurs. Once you force something to happen, then you can start refining. But my issue was that within that refining there was also an infinity of possibilities. So again, paralyzed. But then what was needed was to just make a decision and go for it. So in the future just do that - make decisions and go for them. Even if they suck. I guess. Always better than nothing.

Another takeaway is that I don't need to be some kind of visual arts whiz to make stuff look pretty. Some textboxes and pictures did the trick in the end. Learning new skills is important in life, but sticking to what I'm comfortable is fine and it can be a good avenue for starting to mess around with certain aspects of the product - in this case the aesthetic - which I could otherwise not deal with.

Also to not procrastinate with research. It's never to early to look up stuff. To reach out to people. To start experimenting. It's not like I have to go aggro on the work 100% of the time, but research is really one thing that cannot wait to be started.


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